-
Notifications
You must be signed in to change notification settings - Fork 32
Expand file tree
/
Copy pathlib_webgpu.cpp
More file actions
490 lines (434 loc) · 16.6 KB
/
Copy pathlib_webgpu.cpp
File metadata and controls
490 lines (434 loc) · 16.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
#include "lib_webgpu.h"
#include <assert.h>
// The initializers below omit fields that are intended to default-initialize to zero.
// Ignore Clang warnings about those.
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wmissing-field-initializers"
#pragma clang diagnostic ignored "-Wmissing-designated-field-initializers"
#endif
extern "C" {
const char *wgpu_compilation_message_type_to_string(WGPU_COMPILATION_MESSAGE_TYPE type)
{
return type == WGPU_COMPILATION_MESSAGE_TYPE_WARNING ? "warning"
: (type == WGPU_COMPILATION_MESSAGE_TYPE_INFO ? "info" : "error");
}
int wgpu_vertex_format_channel_count(WGPU_VERTEX_FORMAT format)
{
switch(format)
{
case WGPU_VERTEX_FORMAT_UINT8:
case WGPU_VERTEX_FORMAT_SINT8:
case WGPU_VERTEX_FORMAT_UNORM8:
case WGPU_VERTEX_FORMAT_SNORM8:
case WGPU_VERTEX_FORMAT_UINT16:
case WGPU_VERTEX_FORMAT_SINT16:
case WGPU_VERTEX_FORMAT_UNORM16:
case WGPU_VERTEX_FORMAT_SNORM16:
case WGPU_VERTEX_FORMAT_FLOAT16:
case WGPU_VERTEX_FORMAT_FLOAT32:
case WGPU_VERTEX_FORMAT_UINT32:
case WGPU_VERTEX_FORMAT_SINT32:
return 1;
case WGPU_VERTEX_FORMAT_UINT8X2:
case WGPU_VERTEX_FORMAT_SINT8X2:
case WGPU_VERTEX_FORMAT_UNORM8X2:
case WGPU_VERTEX_FORMAT_SNORM8X2:
case WGPU_VERTEX_FORMAT_UINT16X2:
case WGPU_VERTEX_FORMAT_SINT16X2:
case WGPU_VERTEX_FORMAT_UNORM16X2:
case WGPU_VERTEX_FORMAT_SNORM16X2:
case WGPU_VERTEX_FORMAT_FLOAT16X2:
case WGPU_VERTEX_FORMAT_FLOAT32X2:
case WGPU_VERTEX_FORMAT_UINT32X2:
case WGPU_VERTEX_FORMAT_SINT32X2:
return 2;
case WGPU_VERTEX_FORMAT_FLOAT32X3:
case WGPU_VERTEX_FORMAT_UINT32X3:
case WGPU_VERTEX_FORMAT_SINT32X3:
return 3;
case WGPU_VERTEX_FORMAT_UINT8X4:
case WGPU_VERTEX_FORMAT_SINT8X4:
case WGPU_VERTEX_FORMAT_UNORM8X4:
case WGPU_VERTEX_FORMAT_SNORM8X4:
case WGPU_VERTEX_FORMAT_UINT16X4:
case WGPU_VERTEX_FORMAT_SINT16X4:
case WGPU_VERTEX_FORMAT_UNORM16X4:
case WGPU_VERTEX_FORMAT_SNORM16X4:
case WGPU_VERTEX_FORMAT_FLOAT16X4:
case WGPU_VERTEX_FORMAT_FLOAT32X4:
case WGPU_VERTEX_FORMAT_UINT32X4:
case WGPU_VERTEX_FORMAT_SINT32X4:
case WGPU_VERTEX_FORMAT_UNORM10_10_10_2:
case WGPU_VERTEX_FORMAT_UNORM8X4_BGRA:
return 4;
default:
return 0;
}
}
int wgpu_vertex_format_byte_size(WGPU_VERTEX_FORMAT format)
{
switch(format)
{
case WGPU_VERTEX_FORMAT_UINT8:
case WGPU_VERTEX_FORMAT_SINT8:
case WGPU_VERTEX_FORMAT_UNORM8:
case WGPU_VERTEX_FORMAT_SNORM8:
return 1;
case WGPU_VERTEX_FORMAT_UINT8X2:
case WGPU_VERTEX_FORMAT_SINT8X2:
case WGPU_VERTEX_FORMAT_UNORM8X2:
case WGPU_VERTEX_FORMAT_SNORM8X2:
case WGPU_VERTEX_FORMAT_UINT16:
case WGPU_VERTEX_FORMAT_SINT16:
case WGPU_VERTEX_FORMAT_UNORM16:
case WGPU_VERTEX_FORMAT_SNORM16:
case WGPU_VERTEX_FORMAT_FLOAT16:
return 2;
case WGPU_VERTEX_FORMAT_UINT8X4:
case WGPU_VERTEX_FORMAT_SINT8X4:
case WGPU_VERTEX_FORMAT_UNORM8X4:
case WGPU_VERTEX_FORMAT_SNORM8X4:
case WGPU_VERTEX_FORMAT_UINT16X2:
case WGPU_VERTEX_FORMAT_SINT16X2:
case WGPU_VERTEX_FORMAT_UNORM16X2:
case WGPU_VERTEX_FORMAT_SNORM16X2:
case WGPU_VERTEX_FORMAT_FLOAT16X2:
case WGPU_VERTEX_FORMAT_FLOAT32:
case WGPU_VERTEX_FORMAT_UINT32:
case WGPU_VERTEX_FORMAT_SINT32:
case WGPU_VERTEX_FORMAT_UNORM10_10_10_2:
case WGPU_VERTEX_FORMAT_UNORM8X4_BGRA:
return 4;
case WGPU_VERTEX_FORMAT_UINT16X4:
case WGPU_VERTEX_FORMAT_SINT16X4:
case WGPU_VERTEX_FORMAT_UNORM16X4:
case WGPU_VERTEX_FORMAT_SNORM16X4:
case WGPU_VERTEX_FORMAT_FLOAT16X4:
case WGPU_VERTEX_FORMAT_FLOAT32X2:
case WGPU_VERTEX_FORMAT_UINT32X2:
case WGPU_VERTEX_FORMAT_SINT32X2:
return 8;
case WGPU_VERTEX_FORMAT_FLOAT32X3:
case WGPU_VERTEX_FORMAT_UINT32X3:
case WGPU_VERTEX_FORMAT_SINT32X3:
return 12;
case WGPU_VERTEX_FORMAT_FLOAT32X4:
case WGPU_VERTEX_FORMAT_UINT32X4:
case WGPU_VERTEX_FORMAT_SINT32X4:
return 16;
default:
return 0;
}
}
WGPU_BOOL wgpu_vertex_format_is_unorm(WGPU_VERTEX_FORMAT format)
{
return format == WGPU_VERTEX_FORMAT_UNORM10_10_10_2
|| format == WGPU_VERTEX_FORMAT_UNORM8X4_BGRA
|| format == WGPU_VERTEX_FORMAT_UNORM16
|| format == WGPU_VERTEX_FORMAT_UNORM16X2
|| format == WGPU_VERTEX_FORMAT_UNORM16X4
|| format == WGPU_VERTEX_FORMAT_UNORM8
|| format == WGPU_VERTEX_FORMAT_UNORM8X2
|| format == WGPU_VERTEX_FORMAT_UNORM8X4;
}
const char *wgpu_vertex_format_to_string(WGPU_VERTEX_FORMAT format)
{
switch(format)
{
case WGPU_VERTEX_FORMAT_INVALID: return "WGPU_VERTEX_FORMAT_INVALID";
case WGPU_VERTEX_FORMAT_UINT8: return "WGPU_VERTEX_FORMAT_UINT8";
case WGPU_VERTEX_FORMAT_UINT8X2: return "WGPU_VERTEX_FORMAT_UINT8X2";
case WGPU_VERTEX_FORMAT_UINT8X4: return "WGPU_VERTEX_FORMAT_UINT8X4";
case WGPU_VERTEX_FORMAT_SINT8: return "WGPU_VERTEX_FORMAT_SINT8";
case WGPU_VERTEX_FORMAT_SINT8X2: return "WGPU_VERTEX_FORMAT_SINT8X2";
case WGPU_VERTEX_FORMAT_SINT8X4: return "WGPU_VERTEX_FORMAT_SINT8X4";
case WGPU_VERTEX_FORMAT_UNORM8: return "WGPU_VERTEX_FORMAT_UNORM8";
case WGPU_VERTEX_FORMAT_UNORM8X2: return "WGPU_VERTEX_FORMAT_UNORM8X2";
case WGPU_VERTEX_FORMAT_UNORM8X4: return "WGPU_VERTEX_FORMAT_UNORM8X4";
case WGPU_VERTEX_FORMAT_SNORM8: return "WGPU_VERTEX_FORMAT_SNORM8";
case WGPU_VERTEX_FORMAT_SNORM8X2: return "WGPU_VERTEX_FORMAT_SNORM8X2";
case WGPU_VERTEX_FORMAT_SNORM8X4: return "WGPU_VERTEX_FORMAT_SNORM8X4";
case WGPU_VERTEX_FORMAT_UINT16: return "WGPU_VERTEX_FORMAT_UINT16";
case WGPU_VERTEX_FORMAT_UINT16X2: return "WGPU_VERTEX_FORMAT_UINT16X2";
case WGPU_VERTEX_FORMAT_UINT16X4: return "WGPU_VERTEX_FORMAT_UINT16X4";
case WGPU_VERTEX_FORMAT_SINT16: return "WGPU_VERTEX_FORMAT_SINT16";
case WGPU_VERTEX_FORMAT_SINT16X2: return "WGPU_VERTEX_FORMAT_SINT16X2";
case WGPU_VERTEX_FORMAT_SINT16X4: return "WGPU_VERTEX_FORMAT_SINT16X4";
case WGPU_VERTEX_FORMAT_UNORM16: return "WGPU_VERTEX_FORMAT_UNORM16";
case WGPU_VERTEX_FORMAT_UNORM16X2: return "WGPU_VERTEX_FORMAT_UNORM16X2";
case WGPU_VERTEX_FORMAT_UNORM16X4: return "WGPU_VERTEX_FORMAT_UNORM16X4";
case WGPU_VERTEX_FORMAT_SNORM16: return "WGPU_VERTEX_FORMAT_SNORM16";
case WGPU_VERTEX_FORMAT_SNORM16X2: return "WGPU_VERTEX_FORMAT_SNORM16X2";
case WGPU_VERTEX_FORMAT_SNORM16X4: return "WGPU_VERTEX_FORMAT_SNORM16X4";
case WGPU_VERTEX_FORMAT_FLOAT16: return "WGPU_VERTEX_FORMAT_FLOAT16";
case WGPU_VERTEX_FORMAT_FLOAT16X2: return "WGPU_VERTEX_FORMAT_FLOAT16X2";
case WGPU_VERTEX_FORMAT_FLOAT16X4: return "WGPU_VERTEX_FORMAT_FLOAT16X4";
case WGPU_VERTEX_FORMAT_FLOAT32: return "WGPU_VERTEX_FORMAT_FLOAT32";
case WGPU_VERTEX_FORMAT_FLOAT32X2: return "WGPU_VERTEX_FORMAT_FLOAT32X2";
case WGPU_VERTEX_FORMAT_FLOAT32X3: return "WGPU_VERTEX_FORMAT_FLOAT32X3";
case WGPU_VERTEX_FORMAT_FLOAT32X4: return "WGPU_VERTEX_FORMAT_FLOAT32X4";
case WGPU_VERTEX_FORMAT_UINT32: return "WGPU_VERTEX_FORMAT_UINT32";
case WGPU_VERTEX_FORMAT_UINT32X2: return "WGPU_VERTEX_FORMAT_UINT32X2";
case WGPU_VERTEX_FORMAT_UINT32X3: return "WGPU_VERTEX_FORMAT_UINT32X3";
case WGPU_VERTEX_FORMAT_UINT32X4: return "WGPU_VERTEX_FORMAT_UINT32X4";
case WGPU_VERTEX_FORMAT_SINT32: return "WGPU_VERTEX_FORMAT_SINT32";
case WGPU_VERTEX_FORMAT_SINT32X2: return "WGPU_VERTEX_FORMAT_SINT32X2";
case WGPU_VERTEX_FORMAT_SINT32X3: return "WGPU_VERTEX_FORMAT_SINT32X3";
case WGPU_VERTEX_FORMAT_SINT32X4: return "WGPU_VERTEX_FORMAT_SINT32X4";
case WGPU_VERTEX_FORMAT_UNORM10_10_10_2: return "WGPU_VERTEX_FORMAT_UNORM10_10_10_2";
case WGPU_VERTEX_FORMAT_UNORM8X4_BGRA: return "WGPU_VERTEX_FORMAT_UNORM8X4_BGRA";
default: return "<malformed WGPU_VERTEX_FORMAT value>";
}
}
WGPU_WGSL_ELEMENT_TYPE wgpu_vertex_format_wgsl_element_type(WGPU_VERTEX_FORMAT format)
{
switch(format)
{
case WGPU_VERTEX_FORMAT_UINT8:
case WGPU_VERTEX_FORMAT_UINT8X2:
case WGPU_VERTEX_FORMAT_UINT8X4:
case WGPU_VERTEX_FORMAT_UINT16:
case WGPU_VERTEX_FORMAT_UINT16X2:
case WGPU_VERTEX_FORMAT_UINT16X4:
case WGPU_VERTEX_FORMAT_UINT32:
case WGPU_VERTEX_FORMAT_UINT32X2:
case WGPU_VERTEX_FORMAT_UINT32X3:
case WGPU_VERTEX_FORMAT_UINT32X4:
return WGPU_WGSL_ELEMENT_TYPE_UINT;
case WGPU_VERTEX_FORMAT_SINT8:
case WGPU_VERTEX_FORMAT_SINT8X2:
case WGPU_VERTEX_FORMAT_SINT8X4:
case WGPU_VERTEX_FORMAT_SINT16:
case WGPU_VERTEX_FORMAT_SINT16X2:
case WGPU_VERTEX_FORMAT_SINT16X4:
case WGPU_VERTEX_FORMAT_SINT32:
case WGPU_VERTEX_FORMAT_SINT32X2:
case WGPU_VERTEX_FORMAT_SINT32X3:
case WGPU_VERTEX_FORMAT_SINT32X4:
return WGPU_WGSL_ELEMENT_TYPE_SINT;
case WGPU_VERTEX_FORMAT_FLOAT16:
case WGPU_VERTEX_FORMAT_FLOAT16X2:
case WGPU_VERTEX_FORMAT_FLOAT16X4:
return WGPU_WGSL_ELEMENT_TYPE_HALF;
default:
assert(false && "Invalid WGPU_VERTEX_FORMAT passed to wgpu_vertex_format_wgsl_element_type()!");
// Fall though to return a default float data type in release builds.
case WGPU_VERTEX_FORMAT_UNORM8:
case WGPU_VERTEX_FORMAT_UNORM8X2:
case WGPU_VERTEX_FORMAT_UNORM8X4:
case WGPU_VERTEX_FORMAT_UNORM16:
case WGPU_VERTEX_FORMAT_UNORM16X2:
case WGPU_VERTEX_FORMAT_UNORM16X4:
case WGPU_VERTEX_FORMAT_UNORM10_10_10_2:
case WGPU_VERTEX_FORMAT_UNORM8X4_BGRA:
case WGPU_VERTEX_FORMAT_SNORM8:
case WGPU_VERTEX_FORMAT_SNORM8X2:
case WGPU_VERTEX_FORMAT_SNORM8X4:
case WGPU_VERTEX_FORMAT_SNORM16:
case WGPU_VERTEX_FORMAT_SNORM16X2:
case WGPU_VERTEX_FORMAT_SNORM16X4:
case WGPU_VERTEX_FORMAT_FLOAT32:
case WGPU_VERTEX_FORMAT_FLOAT32X2:
case WGPU_VERTEX_FORMAT_FLOAT32X3:
case WGPU_VERTEX_FORMAT_FLOAT32X4:
return WGPU_WGSL_ELEMENT_TYPE_FLOAT;
}
}
const WGpuRequestAdapterOptions WGPU_REQUEST_ADAPTER_OPTIONS_DEFAULT_INITIALIZER = {
};
const WGpuDeviceDescriptor WGPU_DEVICE_DESCRIPTOR_DEFAULT_INITIALIZER = {
};
const WGpuTextureDescriptor WGPU_TEXTURE_DESCRIPTOR_DEFAULT_INITIALIZER = {
.height = 1,
.depthOrArrayLayers = 1,
.mipLevelCount = 1,
.sampleCount = 1,
.dimension = WGPU_TEXTURE_DIMENSION_2D,
.textureBindingViewDimension = WGPU_TEXTURE_VIEW_DIMENSION_INVALID
};
const WGpuTextureViewDescriptor WGPU_TEXTURE_VIEW_DESCRIPTOR_DEFAULT_INITIALIZER = {
.aspect = WGPU_TEXTURE_ASPECT_ALL,
.baseMipLevel = 0,
.baseArrayLayer = 0,
.swizzle = "rgba"
};
const WGpuExternalTextureDescriptor WGPU_EXTERNAL_TEXTURE_DESCRIPTOR_DEFAULT_INITIALIZER = {
.colorSpace = HTML_PREDEFINED_COLOR_SPACE_SRGB
};
const WGpuSamplerDescriptor WGPU_SAMPLER_DESCRIPTOR_DEFAULT_INITIALIZER = {
.addressModeU = WGPU_ADDRESS_MODE_CLAMP_TO_EDGE,
.addressModeV = WGPU_ADDRESS_MODE_CLAMP_TO_EDGE,
.addressModeW = WGPU_ADDRESS_MODE_CLAMP_TO_EDGE,
.magFilter = WGPU_FILTER_MODE_NEAREST,
.minFilter = WGPU_FILTER_MODE_NEAREST,
.mipmapFilter = WGPU_MIPMAP_FILTER_MODE_NEAREST,
.lodMinClamp = 0,
.lodMaxClamp = 32,
.maxAnisotropy = 1
};
const WGpuBindGroupLayoutEntry WGPU_BUFFER_BINDING_LAYOUT_ENTRY_DEFAULT_INITIALIZER = {
};
const WGpuBufferBindingLayout WGPU_BUFFER_BINDING_LAYOUT_DEFAULT_INITIALIZER = {
.type = WGPU_BUFFER_BINDING_TYPE_UNIFORM,
.hasDynamicOffset = WGPU_FALSE,
.minBindingSize = 0
};
const WGpuSamplerBindingLayout WGPU_SAMPLER_BINDING_LAYOUT_DEFAULT_INITIALIZER = {
.type = WGPU_SAMPLER_BINDING_TYPE_FILTERING
};
const WGpuTextureBindingLayout WGPU_TEXTURE_BINDING_LAYOUT_DEFAULT_INITIALIZER = {
.sampleType = WGPU_TEXTURE_SAMPLE_TYPE_FLOAT,
.viewDimension = WGPU_TEXTURE_VIEW_DIMENSION_2D,
};
const WGpuBindGroupEntry WGPU_BIND_GROUP_ENTRY_DEFAULT_INITIALIZER = {
};
const WGpuShaderModuleCompilationHint WGPU_SHADER_MODULE_COMPILATION_HINT_DEFAULT_INITIALIZER = {
};
const WGpuShaderModuleDescriptor WGPU_SHADER_MODULE_DESCRIPTOR_DEFAULT_INITIALIZER = {
};
const WGpuCommandEncoderDescriptor WGPU_COMMAND_ENCODER_DESCRIPTOR_DEFAULT_INITIALIZER = {
};
const WGpuTexelCopyBufferInfo WGPU_TEXEL_COPY_BUFFER_INFO_DEFAULT_INITIALIZER = {};
const WGpuComputePassTimestampWrites WGPU_COMPUTE_PASS_TIMESTAMP_WRITES_DEFAULT_INITIALIZER = {
.querySet = 0,
.beginningOfPassWriteIndex = -1,
.endOfPassWriteIndex = -1
};
const WGpuComputePassDescriptor WGPU_COMPUTE_PASS_DESCRIPTOR_DEFAULT_INITIALIZER = {
.timestampWrites = WGPU_COMPUTE_PASS_TIMESTAMP_WRITES_DEFAULT_INITIALIZER
};
const WGpuRenderPassDepthStencilAttachment WGPU_RENDER_PASS_DEPTH_STENCIL_ATTACHMENT_DEFAULT_INITIALIZER = {
.view = 0,
.depthLoadOp = WGPU_LOAD_OP_LOAD,
.depthClearValue = (float)WGPU_NAN,
.depthStoreOp = WGPU_STORE_OP_UNDEFINED,
.depthReadOnly = false,
.stencilLoadOp = WGPU_LOAD_OP_LOAD,
.stencilClearValue = 0,
.stencilStoreOp = WGPU_STORE_OP_UNDEFINED,
.stencilReadOnly = false
};
const WGpuRenderBundleEncoderDescriptor WGPU_RENDER_BUNDLE_ENCODER_DESCRIPTOR_DEFAULT_INITIALIZER = {
.colorFormats = 0,
.numColorFormats = 0,
.depthStencilFormat = 0,
.sampleCount = 1,
.depthReadOnly = WGPU_FALSE,
.stencilReadOnly = WGPU_FALSE
};
const WGpuStorageTextureBindingLayout WGPU_STORAGE_TEXTURE_BINDING_LAYOUT_DEFAULT_INITIALIZER = {
.access = WGPU_STORAGE_TEXTURE_ACCESS_WRITE_ONLY,
.format = WGPU_TEXTURE_FORMAT_INVALID,
.viewDimension = WGPU_TEXTURE_VIEW_DIMENSION_2D
};
const WGpuCanvasToneMapping WGPU_CANVAS_TONE_MAPPING_DEFAULT_INITIALIZER = {
.mode = WGPU_CANVAS_TONE_MAPPING_MODE_STANDARD
};
const WGpuCanvasConfiguration WGPU_CANVAS_CONFIGURATION_DEFAULT_INITIALIZER = {
.usage = WGPU_TEXTURE_USAGE_RENDER_ATTACHMENT,
.colorSpace = HTML_PREDEFINED_COLOR_SPACE_SRGB,
.toneMapping = WGPU_CANVAS_TONE_MAPPING_DEFAULT_INITIALIZER,
.alphaMode = WGPU_CANVAS_ALPHA_MODE_OPAQUE,
};
const WGpuRenderPassTimestampWrites WGPU_RENDER_PASS_TIMESTAMP_WRITES_DEFAULT_INITIALIZER = {
.querySet = 0,
.beginningOfPassWriteIndex = -1,
.endOfPassWriteIndex = -1
};
const WGpuRenderPassDescriptor WGPU_RENDER_PASS_DESCRIPTOR_DEFAULT_INITIALIZER = {
.maxDrawCount = 0,
.colorAttachments = 0,
.numColorAttachments = 0,
.depthStencilAttachment = WGPU_RENDER_PASS_DEPTH_STENCIL_ATTACHMENT_DEFAULT_INITIALIZER,
.occlusionQuerySet = 0,
.timestampWrites = WGPU_RENDER_PASS_TIMESTAMP_WRITES_DEFAULT_INITIALIZER
};
const WGpuColorTargetState WGPU_COLOR_TARGET_STATE_DEFAULT_INITIALIZER = {
.blend = WGpuBlendState{
.color = WGpuBlendComponent {
.operation = WGPU_BLEND_OPERATION_DISABLED, // Color blending is disabled by default. Set to WGPU_BLEND_OPERATION_ADD to enable.
.srcFactor = WGPU_BLEND_FACTOR_SRC,
.dstFactor = WGPU_BLEND_FACTOR_ONE_MINUS_SRC
},
.alpha = WGpuBlendComponent {
.operation = WGPU_BLEND_OPERATION_ADD, // If blending is enabled, default to copying src alpha. (no blend in alpha value)
.srcFactor = WGPU_BLEND_FACTOR_ONE,
.dstFactor = WGPU_BLEND_FACTOR_ZERO
},
},
.writeMask = WGPU_COLOR_WRITE_ALL
};
const WGpuRenderPipelineDescriptor WGPU_RENDER_PIPELINE_DESCRIPTOR_DEFAULT_INITIALIZER = {
.primitive = WGpuPrimitiveState {
.topology = WGPU_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
.frontFace = WGPU_FRONT_FACE_CCW,
.cullMode = WGPU_CULL_MODE_NONE
},
.depthStencil = WGpuDepthStencilState {
.depthCompare = WGPU_COMPARE_FUNCTION_INVALID,
.stencilReadMask = 0xFFFFFFFFu,
.stencilWriteMask = 0xFFFFFFFFu,
.stencilFront = WGpuStencilFaceState {
.compare = WGPU_COMPARE_FUNCTION_ALWAYS,
.failOp = WGPU_STENCIL_OPERATION_KEEP,
.depthFailOp = WGPU_STENCIL_OPERATION_KEEP,
.passOp = WGPU_STENCIL_OPERATION_KEEP
},
.stencilBack = WGpuStencilFaceState {
.compare = WGPU_COMPARE_FUNCTION_ALWAYS,
.failOp = WGPU_STENCIL_OPERATION_KEEP,
.depthFailOp = WGPU_STENCIL_OPERATION_KEEP,
.passOp = WGPU_STENCIL_OPERATION_KEEP
},
},
.multisample = WGpuMultisampleState {
.count = 1,
.mask = 0xFFFFFFFFu,
},
};
extern const WGpuExtent3D WGPU_EXTENT_3D_DEFAULT_INITIALIZER = {
.height = 1,
.depthOrArrayLayers = 1
};
extern const WGpuRenderPassColorAttachment WGPU_RENDER_PASS_COLOR_ATTACHMENT_DEFAULT_INITIALIZER = {
.depthSlice = -1,
.storeOp = WGPU_STORE_OP_STORE,
.loadOp = WGPU_LOAD_OP_LOAD,
.clearValue = WGpuColor {
.r = 0.0,
.g = 0.0,
.b = 0.0,
.a = 1.0,
}
};
extern const WGpuCopyExternalImageSourceInfo WGPU_COPY_EXTERNAL_IMAGE_SOURCE_INFO_DEFAULT_INITIALIZER = {
.origin = WGpuOrigin2D {
.x = 0,
.y = 0
}
};
extern const WGpuTexelCopyTextureInfo WGPU_TEXEL_COPY_TEXTURE_INFO_DEFAULT_INITIALIZER = {
.mipLevel = 0,
.origin = WGpuOrigin3D {
.x = 0,
.y = 0,
.z = 0
},
.aspect = WGPU_TEXTURE_ASPECT_ALL
};
extern const WGpuCopyExternalImageDestInfo WGPU_COPY_EXTERNAL_IMAGE_DEST_INFO_DEFAULT_INITIALIZER = {
.mipLevel = 0,
.origin = WGpuOrigin3D {
.x = 0,
.y = 0,
.z = 0
},
.aspect = WGPU_TEXTURE_ASPECT_ALL,
.colorSpace = HTML_PREDEFINED_COLOR_SPACE_SRGB,
.premultipliedAlpha = WGPU_FALSE
};
} // ~extern "C"
#if defined(__clang__)
#pragma clang diagnostic pop
#endif