Problem Statement
Currently, mobile Session Replay captures raw tap and drag gesture coordinates globally via the native touch tracker. While this is incredibly useful for debugging user flows, it introduces security/privacy risk on sensitive screens. Even when the mask strategy is strict and the keyboard doesn't show, the global touch overlay still records and displays the exact coordinates of user taps/drags over the relay. If a user is typing on a standard QWERTY keyboard or a fixed-layout numeric keypad, an observer can easily deduce inputs (passwords, PINs, or PII etc) just by looking at the tap indicator positions on the masked replay.
I would like to see the ability to drop touches for components/views.
Solution Brainstorm
- Extend
Sentry.Mask with a prop to disable touches? Or maybe a new wrapper Sentry.MaskTouches?
- Failing that, we'd be better off with a global way to pause/unpause or just don't record any at all
Are you willing to submit a PR?
None
Problem Statement
Currently, mobile Session Replay captures raw tap and drag gesture coordinates globally via the native touch tracker. While this is incredibly useful for debugging user flows, it introduces security/privacy risk on sensitive screens. Even when the mask strategy is strict and the keyboard doesn't show, the global touch overlay still records and displays the exact coordinates of user taps/drags over the relay. If a user is typing on a standard QWERTY keyboard or a fixed-layout numeric keypad, an observer can easily deduce inputs (passwords, PINs, or PII etc) just by looking at the tap indicator positions on the masked replay.
I would like to see the ability to drop touches for components/views.
Solution Brainstorm
Sentry.Maskwith a prop to disable touches? Or maybe a new wrapperSentry.MaskTouches?Are you willing to submit a PR?
None